如何以编程方式压缩图像[英] How to compress images programatically

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问题描述

我在资源文件夹中有30到40张图片.我目前正在使用drawbitpmap()将其绘制在我的屏幕中.但它给了我一个错误的"VM OutofMemeory错误".所以我试图调整图像的大小.现在我的图像分辨率为160x160.现在我没有那个错误.它没有任何问题运行.所以我的问题是, 无论如何,我可以以编程方式压缩我的图像,而不是手动调整资源中的图像?

任何帮助是赞赏的..

推荐答案

尝试使用此示例

public class bitmaptest extends Activity {
    @Override
    public void onCreate(Bundle icicle) {
        super.onCreate(icicle);
        LinearLayout linLayout = new LinearLayout(this);

        // load the origial BitMap (500 x 500 px)
        Bitmap bitmapOrg = BitmapFactory.decodeResource(getResources(), 
               R.drawable.android);

        int width = bitmapOrg.width();
        int height = bitmapOrg.height();
        int newWidth = 200;
        int newHeight = 200;

        // calculate the scale - in this case = 0.4f
        float scaleWidth = ((float) newWidth) / width;
        float scaleHeight = ((float) newHeight) / height;

        // createa matrix for the manipulation
        Matrix matrix = new Matrix();
        // resize the bit map
        matrix.postScale(scaleWidth, scaleHeight);
        // rotate the Bitmap
        matrix.postRotate(45);

        // recreate the new Bitmap
        Bitmap resizedBitmap = Bitmap.createBitmap(bitmapOrg, 0, 0, 
                          width, height, matrix, true); 

        // make a Drawable from Bitmap to allow to set the BitMap 
        // to the ImageView, ImageButton or what ever
        BitmapDrawable bmd = new BitmapDrawable(resizedBitmap);

        ImageView imageView = new ImageView(this);

        // set the Drawable on the ImageView
        imageView.setImageDrawable(bmd);

        // center the Image
        imageView.setScaleType(ScaleType.CENTER);

        // add ImageView to the Layout
        linLayout.addView(imageView, 
            new LinearLayout.LayoutParams(
                      LayoutParams.FILL_PARENT, LayoutParams.FILL_PARENT
                )
        );

        // set LinearLayout as ContentView
        setContentView(linLayout);
    }
}

你也可以做

Bitmap.createScaledBitmap(yourimage, 160, 160, true);

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问题描述

I have 30 to 40 images in my resource folder. And I am currently using DrawBitpMap() to draw it in my screen. But It gives me an error "VM outOfMemeory error". So I tried to resize the images. Now my image resolution is 160x160. Now I dont get that error. it runs without any problem. So my question is, Is there anyway I could compress my images programatically instead of manually resizing the images in resources?

Any help is appreciated..

推荐答案

try using this example

public class bitmaptest extends Activity {
    @Override
    public void onCreate(Bundle icicle) {
        super.onCreate(icicle);
        LinearLayout linLayout = new LinearLayout(this);

        // load the origial BitMap (500 x 500 px)
        Bitmap bitmapOrg = BitmapFactory.decodeResource(getResources(), 
               R.drawable.android);

        int width = bitmapOrg.width();
        int height = bitmapOrg.height();
        int newWidth = 200;
        int newHeight = 200;

        // calculate the scale - in this case = 0.4f
        float scaleWidth = ((float) newWidth) / width;
        float scaleHeight = ((float) newHeight) / height;

        // createa matrix for the manipulation
        Matrix matrix = new Matrix();
        // resize the bit map
        matrix.postScale(scaleWidth, scaleHeight);
        // rotate the Bitmap
        matrix.postRotate(45);

        // recreate the new Bitmap
        Bitmap resizedBitmap = Bitmap.createBitmap(bitmapOrg, 0, 0, 
                          width, height, matrix, true); 

        // make a Drawable from Bitmap to allow to set the BitMap 
        // to the ImageView, ImageButton or what ever
        BitmapDrawable bmd = new BitmapDrawable(resizedBitmap);

        ImageView imageView = new ImageView(this);

        // set the Drawable on the ImageView
        imageView.setImageDrawable(bmd);

        // center the Image
        imageView.setScaleType(ScaleType.CENTER);

        // add ImageView to the Layout
        linLayout.addView(imageView, 
            new LinearLayout.LayoutParams(
                      LayoutParams.FILL_PARENT, LayoutParams.FILL_PARENT
                )
        );

        // set LinearLayout as ContentView
        setContentView(linLayout);
    }
}

you can also do

Bitmap.createScaledBitmap(yourimage, 160, 160, true);